![]() What happened was that all of us and our different backgrounds came to reinforce the idea by simply solving problems uniquely or offering different perspectives. Vladimir: It was definitely kind of a tug-of-war thing where a lot of us are coming in with different interests and perspectives. How did these come together and inspire the game? I’ve read that the team at Under the Stairs all have interests across different genres. We weren’t sure what we were getting ourselves into, but it worked out in the long run. ![]() I was basically using the funds from the web development stuff to bootstrap the game development efforts. Up until that point, I ran a small web development company on the side. The company itself was founded when we found investors in the UK, and then it really became a much bigger thing where we suddenly had money and could hire people, and we could start working on this properly. Mostly because I didn’t really have access to any funding or anything. A bunch of people left, but the idea stayed, and it wasn’t really until a couple of years after that we finally started as a studio. ![]() ![]() Vladimir Bogdanić: At a game jam, we made something, but we weren’t quite sure what it was. How did Under the Stairs, a ‘tight-knit group’, come together? And how did the idea of Eyes in the Dark come together as a result of that? From indie development, inspirations, music, and even what the future holds for Under the Stairs, here’s our insight into the world of Under the Stairs and its quaint game, Eyes in the Dark. We sat down with Under the Stairs’ director, Vladimir Bogdanić, to talk all about how the studio came together, and how Eyes in the Dark came to fruition. For people that have just never gelled with the genre. Eyes in the Dark, however, felt like a breath of fresh air, and almost like it was made for people like me. While you can catch me ploughing hours beyond hours into various sims that require a tonne of grinding, roguelikes have never been able to keep me hooked for all that long. Catch the trailer for Eyes in the Dark: The Curious Case of One Victoria Bloom here! From a small, tight-knit team, Eyes in the Dark: The Curious Case of One Victoria Bloom yielded a 5/5 score in our review for its unique take on, and fresh approach to, the roguelike genre. Under the Stairs is a small studio based in Zagreb, Croatia, and on July 14, its first game finally hit Steam. ![]()
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